Tesseract dev tests
Dev Notes
Devlog 2 - Assets and Management
Devlog 1 - UI UX
- Team visual
From our response during our testing with several individuals, we noted and received information involving the team and their visibility. This update has added the team's visibility by adding a model for a team followed by the target area to add an image and particle system to help with its visualization. We still plan to adjust this as we get responses.
- Leading line Render
In addition to the response about our teams, people had a hard time seeing the reaction that robots had on a team, it’s still not working to its full extent as it’s only a slight change to the line but we plan to fix it in future updates
- Assets
We have also started to list out and fill the assets as needed
- Bug fixes
Fixed null references upon a team removal
Devlog 2 - Assets and Management
- Documentations
- Organizing assets and production materials
- Added a predictor to aid in aiming the teams and planning
- Particles and some 2d assets
- Sound implementation
- Team selection bug fix
- Fix bugs involving the lunch
Devlog 3 - Ui and Levels
- Documentations
- Levels 1-4
- More sound effect
- Lighting bug fix
- Switch to team and team destruction
- Switching icons prototype
- Refined teams and predictions to better match each other
Devlog 3 - Bug fixes
- Documentations
- Level 5
- Bug Fixed team switching
- added icons for the player to tell which they will select next
Current known bugs. The icons colors don't update properly
Opening the menu stops the robots from responding (click the restart levels )
Files
Get Tesseract
Tesseract
At the moment this is a small demo with nothing more then a few tutorial level
Status | In development |
Author | Lost-Concepts |
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