Tesseract dev tests



Dev Notes

Devlog 1 - UI UX

Devlog 2 - Assets and Management

Devlog 1 - UI UX 

  • Team visual

From our response during our testing with several individuals, we noted and received information involving the team and their visibility. This update has added the team's visibility by adding a model for a team followed by the target area to add an image and particle system to help with its visualization. We still plan to adjust this as we get responses.

  • Leading line Render

In addition to the response about our teams, people had a hard time seeing the reaction that robots had on a team, it’s still not working to its full extent as it’s only a slight change to the line but we plan to fix it in future updates 

  • Assets 

We have also started to list out and fill the assets as needed 

  • Bug fixes 

Fixed null references upon a team removal 

Devlog 2 - Assets and Management 

  • Documentations 
  • Organizing assets and production materials
  • Added a predictor to aid in aiming the teams and planning 
  • Particles and some 2d assets
  • Sound implementation 
  • Team selection bug fix 
  • Fix bugs involving the lunch

Devlog 3 - Ui and Levels

  • Documentations 
  • Levels 1-4 
  • More sound effect
  • Lighting bug fix 
  • Switch to team and team destruction 
  • Switching icons prototype 
  • Refined teams and predictions to better match each other 

Devlog 3 - Bug fixes 

  • Documentations 
  • Level 5
  • Bug Fixed team switching
  • added icons for the player to tell which they will select next 

    Current known bugs. The icons colors don't update properly
    Opening the menu stops the robots from responding (click the restart levels )

Files

TesseractProjectDev4.zip 44 MB
58 days ago

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